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About Me.

At the Academy, I’ve had the opportunity to dive deep into the craft, learning everything from programming and game design principles to artistry and the technical tools that make games come to life. I’m always looking for new ways to create gameplay that connects with players—whether it’s through innovative mechanics, immersive environments, or engaging storytelling.

This portfolio is a reflection of my creative vision and dedication to building games that people love to play. Each project here tells a story of experimentation, learning, and passion for the art of game creation. Thank you for stopping by, and I hope you enjoy exploring my work as much as I enjoyed creating it!

                       Software Proficiency
        I am proficient in a range of industry-standard tools that enable me to create and deliver high-quality work

3D MODELING & ANIMATION

GAME DEVELOPMENT / LEVEL DESIGN

UI / UX 

            Video Editing / illustration / Editing 

AUTODESK MAYA

BLEDNER

Unreal Engine (Blue Prints)​

Unity (C#) 

FIGMA 

PHOTOSHOP

ILLUSTRATION 

SKETCH PAD PRO

PREMIER PRO

AFTER EFFECTS

Artboard 1.png

     
       RESUME

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